Browser GPU tests vs Furmark and 3DMark
When a WebGL GPU test is enough, and when Furmark, 3DMark, or Unigine is the better tool. Volume Shader is a quick browser check.
Notes on FPS, heat, and how a browser GPU test compares with Furmark and 3DMark. For the live test start Volume Shader. For the name and kernel, read What is Volume Shader.
When a WebGL GPU test is enough, and when Furmark, 3DMark, or Unigine is the better tool. Volume Shader is a quick browser check.
First run of Volume Shader in the browser: open the test, start on Standard, read live FPS, and know when to switch to the 3D test.
How to stress test a phone GPU in the browser with Volume Shader Extreme or a timed 3D Ultra run. Heat and throttling are the point, not a crash.
What Volume Shader FPS means, how to compare two phones or PCs fairly, and why heat and battery saver change the number.
What Simple, Standard, Advanced, and Extreme change in the Volume Shader kernel. These presets are complexity levels, not downloadable shader packs.
How Volume Shader BM relates to this site, why the test stays on WebGL 1.0, and how to use the Advanced GLSL kernel editor without breaking a fair FPS compare.
Volume Shader FPS is frames per second of a WebGL Mandelbulb. How to read 60, 30, and 15 FPS, and why complexity level changes the number.